SeaFall
SeaFall
About this item
For 3 to 5 Players
90 to 120 minute playing time
High replay value
My dream is always the same. Far to the west, the setting sun splashes red and gold. I feel the pull of power, of riches untold that lie beyond the horizon. I know that power untold will be mine if I can but claim it first. Glory shall be mine and mine alone.
You control a province ready to set sail into the open seas. These waters have not been explored in hundreds of years and none know what lies in the uncharted seas. During each game of SeaFall, you will explore, raid, trade, and build your way to victory, trying to amass the most glory for your province. Gain the most glory and you win. Gain the most glory across all games and you will unite the provinces and become emperor of all the lands.
SeaFall is a legacy-style game, meaning that some of the actions of one game carry onto future games. As islands are explored, you will learn more about them and the history of the world. As provinces are raided, enmity between the provinces will grow and bloom. Your ships will grow faster. Your advisors will gain more expertise.
As you explore the world, new materials will come into play, initially hidden in "treasure chests." New rules, new cards, new twists, and an emerging history will all become part of your world.
Will you gain the most glory and unite the lands, or will you bow before another?
Contents:
1 Gameboard
1 Sideboard
15 Custom Dice
40 Goods
1 Captain's Book
1 Astrolabe
40 Enmity Tokens / Province Markers
5 Province Boards
62 Coins
36 Reputation Tokens
30 Fortune Tokens
9 Structure Tokens
12 Upgrade Tokens
8 Treasure Cards
5 Player Reference Cards
20 Damage Cards
9 Milestone Cards
20 Advisor Cards
6 Event Cards
5 Title Cards
10 Leader Cards
8 Retired Advisor Stickers
3 Sticker Sheets
6 Locked Chests
5 Province Chests
1 Storage Chest
1 Glory Target Marker
5 Glory Markers
10 Ships
Ages: 14+
Players: 3-5
Game Length: 90-120 minutes
Product Description
SeaFall is a 4X game (explore, expand, exploit, and exterminate) set in an "age of sail" world reminiscent of our world. In SeaFall, the world is starting to claw its way out of a dark age and has begun to rediscover seafaring technology. Players take on the role of a mainland empire that consults with a consortium of advisors to discover new islands, explore those islands, develop trade, send out raiding parties, take part in ship-to-ship combat, and more. SeaFall evolves as the game is played, setting their grudges into the history of the game and building a different narrative at every table as players open up the world.
From the manufacturer
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In SeaFall, the world is just starting to claw its way out of a dark age and beginning to explore the lands beyond their shores. You lead your nation to explore, develop trade, and send out raiding parties. |
SeaFall is a Legacy style experience, where the events in one game carry forward and become a permanent part of the world. |
Each game round ends when a certain amount of Glory has been earned by one of the players. You can earn Glory for completing Endeavors, upgrading a ship or structure, buying treasure, completing a milestone, or hiring a notable advisors. |
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Explore islands to find goods, raid mines for gold, buy ships at the market, or sell good at the market. There are even rumours of hidden tombs, ancient statues, or strange temples that may be found on foreign shores. |
As your journey progresses, new rules are revealed and added to the rulebook changing the course of the adventure and forcing you to evolve your strategy as you play. |
The decisions you make in one game reverberate throughout the entire journey. The path you take may vary wildly from others. There are many different ways to experience SeaFall |
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