Swords & Wizardry: Hall of Bones
Swords & Wizardry: Hall of Bones
Frog God Games is pleased to present a short handling of our rule set, game theory and a short adventure of the award winning SWORDS & WIZARDRY Game. This game is similar to very old school editions of the game, dating back to 1974. This was the game that came in a small brown (and later white) box, when men were men and well, henchmen were cannon fodder.
Includes:
Swords & Wizardry
Includes basic rules and 4 pre-generated characters.
An Old-School Primer
Information on RPG play styles and assumptions of the 70's and 80's. The intent is better understanding of the the rules and adventure in context.
Hall of Bones- a ready-to-play adventure that can be run with only a few minutes of preparation.
Rumors of a dungeon complex a few miles for town. The dungeon legends tell that a dark necromancer has been conducting foul and terrible rites deep within the dark caverns below an old ruin. It is said that vast riches are buried here, and that if one can simply slay the evil under the ruin, he would be as rich as a king!
In this day of complex systems, four page character sheets, and dice rolls to determine what your character hears, sees and knows, this system takes us back to the days when players needed to use their brains more than their dice, and even high level characters were vulnerable to death and worse.
Includes basic rules and 4 pre-generated characters.
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