Dungeons and Dragons 5e - Guildmaster's Guide to Ravnica
Dungeons and Dragons 5e - Guildmaster's Guide to Ravnica
A Game Informer "Best Role-Playing Game Releases Of 2018" Selection
Stand with your guild in the first Dungeons & Dragons book to explore the world of Magic: The Gathering.
In Guildmasters’ Guide to Ravnica, the world’s most popular roleplaying game meets the world’s most popular trading card game. Released to coincide with the Magic set Guilds of Ravnica, it’s the perfect blend of story from the creators of Magic: The Gathering, wrapped around the rules, monsters, and magic of fifth edition Dungeons & Dragons.
• Everything you need to create characters and run adventures in Ravnica—one of the richest, most beloved settings in Magic: The Gathering.
• 5 new races, specific to Ravnica, plus 2 new subclasses, 78 new monsters, and 17 new magic items.
• “Krenko’s Way:” a ready-made adventure for level 1 characters.
• Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and A Game Informer "Best Role-Playing Game Releases Of 2018" Selection
Stand with your guild in the first Dungeons & Dragons book to explore the world of Magic: The Gathering.
In Guildmasters’ Guide to Ravnica, the world’s most popular roleplaying game meets the world’s most popular trading card game. Released to coincide with the Magic set Guilds of Ravnica, it’s the perfect blend of story from the creators of Magic: The Gathering, wrapped around the rules, monsters, and magic of fifth edition Dungeons & Dragons.
• Everything you need to create characters and run adventures in Ravnica—one of the richest, most beloved settings in Magic: The Gathering.
• 5 new races, specific to Ravnica, plus 2 new subclasses, 78 new monsters, and 17 new magic items.
• “Krenko’s Way:” a ready-made adventure for level 1 characters.
• Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
From the Publisher
The First D&D Book to Take On Magic: The Gathering
With the Guildmasters’ Guide to Ravnica, you can create characters and run adventures on Ravnica, one of the richest, most beloved settings in Magic: The Gathering.
Ravnica is a worldwide cityscape, teeming with intrigue, driven by conflict between 10 powerful guilds, each with its own identity and interests.
D&D fans will love exploring the book’s additions to D&D, with new classes, races, and magic items to delve into, while Magic fans will love bringing their favorite cards to life in the world’s deepest roleplaying game, with all the rules needed to play a Loxodon Smiter, a Goblin Electromancer, or any other Ravnican characters you can imagine.
Inside the Guildmasters' Guide to Ravnica
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Explore The World of Magic: The GatheringWhen you build your character, you’ll not only choose a race and a class—you’ll choose a guild. Defend nature with the Selesnya Conclave or spread the vengeance of the underworld with the Golgari Swarm—each guild has a unique identity and motivation. |
Run a Ready-Made Adventure for Level 1 CharactersTake players through 'Krenko’s Way': a ready-made adventure for level 1 characters. The notorious goblin crime boss Krenko has escaped confinement in the Udzeo prison under suspicious circumstances. Now he plots to reestablish control over his criminal enterprise, raising the specter of a goblin gang war that could jeopardize the tenuous peace among the guilds. |
Enrich Your D&D GameExplore 5 new races, specific to Ravnica, plus 2 new subclasses, 78 new monsters, and 17 new magic items. Among these additions to D&D are recognizable icons of the Magic: The Gathering universe, from the elephantine race of Loxodons to Ravnican artifacts like guild signets and Sword of the Paruns. |
The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as tabletop. Fifth edition D&D draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide. The core rulebook series consists of three books: the Player’s Handbook, the Monster Manual, and the Dungeon Master’s Guide.
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